Current European Project

Play To Learn

Teaching STEAM and coding through open-source 2D game development, with GDevelop as a creative environment for student design and collaboration.

2026–2028 Erasmus+ KA210-SCH 2026-1-EL01-KA210-SCH-000454100
Play To Learn project illustration
Project Focus

What the project addresses

The project helps teachers and pupils use game creation as a practical context for coding, STEAM learning, teamwork and digital creativity.

Programme / actionErasmus+ KA210-SCH
Project reference2026-1-EL01-KA210-SCH-000454100
Period2026–2028
FocusSTEAM · Coding · GDevelop · Game development
HERON's Role

What HERON contributes

HERON contributes educational resources, teacher capacity building, school piloting and dissemination through its education networks.

OER & Lesson DesignContribution to lesson plans, templates and open educational resources supporting game-development activities.
Teacher TrainingCapacity building for teachers using GDevelop and project-based STEAM approaches.
Student PilotingSupport for student game-development activities and classroom implementation in Cyprus.
DisseminationUse of teacher networks and educational events to share methods and project outcomes.
Contribution Areas

From project design to practical implementation

Lesson Resources

Open lesson plans and templates for game-based STEAM and coding.

Teacher Training

Practical professional development around GDevelop and classroom implementation.

Student Games

Creative 2D games developed through role-based teamwork and STEAM learning.

Looking for similar capacity in your consortium?

HERON is actively open to Erasmus+ and European project invitations where we can contribute educational content, teacher capacity building, piloting, evaluation and dissemination.